![]() ![]() He believes in hardcore studying of the art fundamentals, but also understands the importance of taking breaks, watching a movie, hanging with friends because he believes that art imitates life and so one must do some ‘living’ between art projects for the sake of one’s art. ![]() ![]() The advice he gives artists that are just starting out and want to make it in the 3d industry is to continue to learn and challenge yourself. Most of his 3D/CG work has been featured in courses, lesson articles and reviews he had made for 3D Creative Magazine, 3D Artist Magazine, CGTuts+, Digital Tutors and Pluralsight. As a young child, he wanted to be a chef, but then got into video games and adopted his cousins’ interests in comics and drawing. When he is not in a 3d program creating unique and amazing hardsurface artwork, he is having fun making money hand painting bag toss boards. Instructor InfoPierre Rogers is a freelance artist with years of experience in hardsurface character design. Variety of techniques for painting a characterĬreate different render passes for compositingĬreate clean hard and semi-hard surface edgesīasic Knowledge of Zbrush and Photoshop is required Important industry hardsurface methods and workflow ![]() Learn How to Sculpt a Hardsurface Female Character using Zbrush and Photoshop ![]()
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